Venture Timetable Leaders

Leader programme key

Emergencies
Backwoods
Pioneering
Air Activities
Hillwalking (navigation taster)
Camp / County event
Programme / Games
No meeting
Next meeting

This view includes leader-only detail (meeting plan and prep). The next meeting is highlighted automatically based on today’s date.

Date Outline Adventure Skill Area - Stage SPICES Detailed activities Leader prep
Tuesday 13 January First Aid Emergencies - Stage 4-5
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Quick warm-up: 'First Aid Relay' - teams race to correctly name 10 kit items
  • DRABCD refresher - short scenario practice in pairs
  • Bandaging station rotations: triangular bandage sling, pressure dressing, improvised bandage
  • Role-play: "what would you do" cards (nosebleed, sprain, faint, allergic reaction)
  • Wrap-up: reflection circle and one key learning each
Leader prep
  • First aid kits (at least 2)
  • Disposable gloves
  • Bandages: triangular, roller, gauze (or clean tea towels)
  • Scenario cards printed
  • Stopwatch / phone timer for relay
Tuesday 20 January First Aid Emergencies - Stage 4-5
SocialPhysicalIntellectualEmotional
View plan
  • CPR: demo of hand position, depth and rate; practise on cushions or mannequins
  • Recovery position practise - pairs rotate roles
  • Choking response demo - back blows and abdominal thrusts (theory and safe practise)
  • Emergency call role-play: what to say, location, casualty condition
  • Game: "CPR Beat" - keep compressions to a metronome or song beat
Leader prep
  • CPR mannequins if available (or cushions for positioning)
  • Printed recovery position steps
  • Metronome app / playlist (100-120 bpm)
  • Mock phone scripts / call checklist
Tuesday 27 January First Aid Emergencies - Stage 4-5
SocialPhysicalIntellectualEmotional
View plan
  • Burns: cool under running water guidance, cover, when to call for help
  • Heat/cold injuries mini-quiz
  • Bleeding control demo - direct pressure, elevation, when to use a dressing
  • Scenario game: teams respond to 3 timed incidents with correct steps
  • Debrief: what went well and what to improve
Leader prep
  • Cling film roll, burn dressings (or clean cling + gauze demo)
  • Bandages / gauze pads
  • Scenario sheets + answer key
  • Timer
Tuesday 3 February First Aid Emergencies - Stage 4-5
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Warm-up quiz (Kahoot or paper) covering DRABCD, CPR, burns, bleeding
  • Triage game: colour-card priorities for multiple casualties
  • Full scenario: group responds to an incident, leaders score teamwork and steps
  • Review + Q and A
  • Finish with fun first aid charades
Leader prep
  • Coloured triage cards / bibs
  • Scenario sheets + scoring sheet
  • Quiz questions
  • Small prizes (optional)
Friday 6 February County Camp - Ballyhornan Camping - Stage 4-5 (plus Backwoods tasters)
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Arrival - site orientation and safety briefing
  • Patrol campsite set-up - tents, tarp shelter, kitchen area
  • Backwoods taster: knife and saw safety demo + small whittling activity
  • Campfire cooking: foil dinners or simple stew, plus hot chocolate
  • Evening wide game or campfire programme
  • Morning: leave no trace, pack-down, quick reflection
Leader prep
  • Kit list reminder + buddy check
  • Patrol boxes (first aid, cooking kit, washing up kit)
  • Weather plan (spare tarp, extra pegs, spare dry socks)
  • Fire plan: water bucket, fire gloves, safe perimeter
  • Activity permits / site permissions as needed
Tuesday 17 February No Meeting - Mid Term - -
View plan

-

Leader prep

-

Tuesday 24 February Backwoods Backwoods - Stage 4-5
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Safety brief: knives, saws, and safe circles
  • Fire lighting methods: tinder bundle, feather sticks, cotton wool + spark
  • Fire games: "tinder scavenger hunt" and "matchless fire challenge" (teams prep fire lays without lighting)
  • Outdoor cooking demo: hot dog twists or bannock on sticks
  • Leave no trace - ash disposal and site tidy
Leader prep
  • Fire bucket + water + fire blanket
  • Ferro rods / matches / lighters (leader controlled)
  • Knives/saws (or confirm what scouts bring)
  • Cooking kit + ingredients (flour, salt, water, sausages, sticks)
  • Gloves, hand wipes, bin bags
Tuesday 3 March Backwoods Backwoods - Stage 4-5
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Shelter builds: small patrol tarps, best-practice knots and ridgelines
  • Game: "storm proof" - leaders add conditions (wind direction, rain, time limit)
  • Compass quick refresher: bearings and pacing line
  • Mini route: short navigation loop to find shelter challenge tokens
  • Debrief: what worked, what to improve for camps
Leader prep
  • Tarps, paracord, pegs
  • Printed knot cards (bowline, taut-line hitch, round turn two half hitches)
  • Compasses, pacing beads (optional)
  • Token markers / laminated clue cards
Tuesday 10 March Backwoods Backwoods - Stage 4-5
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Backwoods kit check: what goes in a day pack vs camp pack
  • Water and hygiene: purification demo and handwashing stations
  • Signalling: whistle signals and simple ground-to-air symbols
  • Game: "lost in the woods" - patrols follow clues using symbols and whistles
  • Short reflection on decisions and teamwork
Leader prep
  • Water purification demo kit (tablets/filter)
  • Whistles (or ensure scouts have them)
  • Printed symbol cards and clue trail
  • Hand sanitiser / wipes
Friday 6 March County Event - Venture Ball, Beechlawn Hotel Camping/Backwoods/Other: Not an Adventure Skill night (Social focus)
SocialEmotionalCharacter
View plan
  • Group meet-up and check-in point
  • Agree boundaries and communication plan
  • Social evening - represent your unit well
  • End of night check-out procedure
  • Follow-up: quick debrief at next meeting
Leader prep
  • Consent forms and emergency contacts
  • Transport plan and timings
  • Leaders rota and supervision points
  • Any required payments / tickets
Tuesday 17 March Backwoods Backwoods - Stage 4-5
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Quick warm-up: backwoods bingo (kit items and skills)
  • Food planning challenge: patrols plan a 24-hour camp menu on a budget
  • Stove safety demo (if using) or fire cooking alternatives
  • Game: "pack it right" - fastest correct pack with reasoning
  • Wrap-up: link skills to next camp
Leader prep
  • Menu planning sheets + pens
  • Example camp stove or cooking kit (optional)
  • Sample food labels / pictures
  • Rucksacks + kit items for packing game
Tuesday 24 March No Meeting - St Patricks Day - -
View plan

-

Leader prep

-

Tuesday 31 March Pioneering Pioneering - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Safety brief for spars and rope handling
  • Knots refresher: clove hitch, diagonal lashing, square lashing
  • Build challenge: patrols build a free-standing tripod or A-frame
  • Game: "lash-off" - best lash judged on tightness, neatness, teamwork
  • Pack down and review
Leader prep
  • Spars + ropes (enough for 2-3 builds)
  • Printed lashing diagrams
  • Work gloves (optional)
  • Cones to mark build areas
Tuesday 7 April Pioneering Pioneering - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Bridge basics: load, triangulation, and bracing
  • Build challenge: small patrol "rope bridge" model or mini trestle
  • Timed problem: move a ball across the structure without touching ground
  • Game: "engineer says" - leaders call constraints mid-build
  • Review teamwork and planning
Leader prep
  • Extra lashings and smaller spars
  • Lightweight load test items (water bottle/bag)
  • Ball or beanbag for challenge
Friday 3 April County Camp - Hammock Weekend, Lisburn Woodland Camping - Stage 4-5 (plus Backwoods tasters)
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Hammock set-up safety - straps, tree selection, height rules
  • Shelter extension: tarp rigging for rain and wind
  • Backwoods taster: fire lay types and cooking options
  • Evening: campfire programme or low-light wide game
  • Morning: leave no trace and pack-down checks
Leader prep
  • Hammock safety briefing printed
  • Spare straps/cordage and pegs
  • Weather fallback plan
  • First aid kit and headcount system
Tuesday 14 April No Meeting - Easter - -
View plan

-

Leader prep

-

Tuesday 21 April Pioneering Pioneering - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Build challenge: patrols create a gadget (flag pole, table, catapult taster)
  • Constraints: limited rope, must include 2 lashings
  • Test and iterate - allow 2 improvement rounds
  • Game: "design brief" - leaders change requirement halfway
  • Wrap-up: what would you do differently next time
Leader prep
  • Spars and ropes
  • Design brief cards
  • Small flags/markers for testing
Tuesday 28 April Pioneering Pioneering - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Patrol challenge: build a "human-free" object mover using poles and rope
  • Timed task: move a bucket 10 metres without touching it
  • Review: which knots/lashings helped most
  • Short fun finish: knot-tying speed rounds
  • Pack-down and equipment check
Leader prep
  • Bucket/box for moving challenge
  • Extra shorter ropes for quick rounds
  • Equipment check list
Tuesday 5 May Games Night (Adventure Skill tasters) Air / Emergencies / Pioneering - Stage 4 taster
SocialPhysicalIntellectualCharacter
View plan
  • Warm-up: quick-fire "skill stations" (knot, first aid, compass)
  • Game: capture the flag (short rounds)
  • Air taster: paper glider challenge - longest flight and accuracy
  • Mini first aid game: scenario charades
  • Finish: patrol points tally and prize
Leader prep
  • Cones and flags
  • Paper and tape for gliders
  • Scenario cards
  • Small prizes (optional)
Tuesday 12 May Games Night - Summer Kick-Off (light) Programme night (supports Adventure Skills through leadership and teamwork)
SocialPhysicalEmotionalCharacter
View plan
  • Icebreaker: human bingo
  • Team game: "spider web" (ropes) or "minefield" (blindfold + guide)
  • Short wide game outside if dry
  • Mini reflection: what makes a good team
  • Finish with snacks and announcements
Leader prep
  • Blindfolds, cones, rope
  • Simple prize
  • Snack plan (if doing)
Tuesday 19 May Air Activities (fun build and fly) Air Activities - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Safety brief: launch area and retrieving kites/gliders
  • Build: simple kites or advanced paper gliders (templates)
  • Flight tests: distance, hang-time, accuracy landing zone
  • Competition: patrol tournament with points for teamwork and design
  • Wrap-up: what design changes improved flight
Leader prep
  • Paper, tape, string, straws/skewers
  • Templates printed (optional)
  • Cones for landing zone
  • Wind check and indoor fallback build
Tuesday 26 May Wide Games (Land-style) Programme night (supports Adventure Skills through leadership and teamwork)
SocialPhysicalCharacter
View plan
  • Large wide game: "Manhunt" or "Zombies" with safe boundaries
  • Short breaks between rounds to keep it fun and light
  • Optional skills link: map boundary check and whistle signals
  • Finish: debrief and patrol points
  • Quick tidy and headcount close
Leader prep
  • Boundary markers / cones
  • High vis for leaders
  • Whistles
  • Simple rules sheet
Tuesday 2 June Social Night (exams friendly) Not an Adventure Skill night (Programme + SPICES focus)
SocialEmotionalCharacter
View plan
  • Low-pressure night: board games, cards, or quiz
  • Short check-in: how exams are going (optional)
  • Mini activity: "two truths and a lie" or "would you rather"
  • Optional skills link: plan a future camp idea board
  • Finish early if needed
Leader prep
  • Board games / cards / quiz sheet
  • Snack plan (optional)
  • Idea board paper and pens
Tuesday 9 June Emergencies (fun revision + outdoors link) Emergencies - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Outdoor scenario trail: 4 quick incidents around site
  • Teams rotate, record correct actions, and score points
  • Stretch goal: build a simple stretcher (poles + coats)
  • Game: "first aider says" (Simon says with first aid actions)
  • Wrap-up: link to camps and real situations
Leader prep
  • Scenario signs + clipboards
  • First aid kit
  • Poles/blankets/coats for stretcher demo
  • Timer
Tuesday 16 June Air Activities (gliders and parachutes) Air Activities - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Build: parachutes (plastic bags, string, small weight)
  • Test: drop time and accuracy to target
  • Glider improvements: add winglets or adjust centre of gravity
  • Competition: patrol points for design, flight, and teamwork
  • Wrap-up: quick reflection and tidy
Leader prep
  • Plastic bags, string, tape, scissors
  • Small weights (washers/coins in taped pouch)
  • Cones for landing targets
  • Indoor fallback if weather is wild
Tuesday 23 June End of Year Fun Night Programme review (links to all Adventure Skills covered) - no badge stage
SocialEmotionalCharacter
View plan
  • Big game night: favourites vote then play (dodgeball, capture the flag, etc)
  • Fun awards: patrol spirit, most improved, best teammate
  • Quick photo (if allowed) and thank yous
  • Programme recap: what skills did we cover this year
  • Finish: info for summer and next term
Leader prep
  • Awards slips or certificates (optional)
  • Prizes (optional)
  • Any food/drinks plan
  • Parent info message for end of term

Tuesday 13 January

First Aid

Emergencies - Stage 4-5
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Quick warm-up: 'First Aid Relay' - teams race to correctly name 10 kit items
  • DRABCD refresher - short scenario practice in pairs
  • Bandaging station rotations: triangular bandage sling, pressure dressing, improvised bandage
  • Role-play: "what would you do" cards (nosebleed, sprain, faint, allergic reaction)
  • Wrap-up: reflection circle and one key learning each
Leader prep
  • First aid kits (at least 2)
  • Disposable gloves
  • Bandages: triangular, roller, gauze (or clean tea towels)
  • Scenario cards printed
  • Stopwatch / phone timer for relay

Tuesday 20 January

First Aid

Emergencies - Stage 4-5
SocialPhysicalIntellectualEmotional
View plan
  • CPR: demo of hand position, depth and rate; practise on cushions or mannequins
  • Recovery position practise - pairs rotate roles
  • Choking response demo - back blows and abdominal thrusts (theory and safe practise)
  • Emergency call role-play: what to say, location, casualty condition
  • Game: "CPR Beat" - keep compressions to a metronome or song beat
Leader prep
  • CPR mannequins if available (or cushions for positioning)
  • Printed recovery position steps
  • Metronome app / playlist (100-120 bpm)
  • Mock phone scripts / call checklist

Tuesday 27 January

First Aid

Emergencies - Stage 4-5
SocialPhysicalIntellectualEmotional
View plan
  • Burns: cool under running water guidance, cover, when to call for help
  • Heat/cold injuries mini-quiz
  • Bleeding control demo - direct pressure, elevation, when to use a dressing
  • Scenario game: teams respond to 3 timed incidents with correct steps
  • Debrief: what went well and what to improve
Leader prep
  • Cling film roll, burn dressings (or clean cling + gauze demo)
  • Bandages / gauze pads
  • Scenario sheets + answer key
  • Timer

Tuesday 3 February

First Aid

Emergencies - Stage 4-5
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Warm-up quiz (Kahoot or paper) covering DRABCD, CPR, burns, bleeding
  • Triage game: colour-card priorities for multiple casualties
  • Full scenario: group responds to an incident, leaders score teamwork and steps
  • Review + Q and A
  • Finish with fun first aid charades
Leader prep
  • Coloured triage cards / bibs
  • Scenario sheets + scoring sheet
  • Quiz questions
  • Small prizes (optional)

Friday 6 February

County Camp - Ballyhornan

Camping - Stage 4-5 (plus Backwoods tasters)
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Arrival - site orientation and safety briefing
  • Patrol campsite set-up - tents, tarp shelter, kitchen area
  • Backwoods taster: knife and saw safety demo + small whittling activity
  • Campfire cooking: foil dinners or simple stew, plus hot chocolate
  • Evening wide game or campfire programme
  • Morning: leave no trace, pack-down, quick reflection
Leader prep
  • Kit list reminder + buddy check
  • Patrol boxes (first aid, cooking kit, washing up kit)
  • Weather plan (spare tarp, extra pegs, spare dry socks)
  • Fire plan: water bucket, fire gloves, safe perimeter
  • Activity permits / site permissions as needed

Tuesday 17 February

No Meeting - Mid Term

- -
View plan

-

Leader prep

-

Tuesday 24 February

Backwoods

Backwoods - Stage 4-5
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Safety brief: knives, saws, and safe circles
  • Fire lighting methods: tinder bundle, feather sticks, cotton wool + spark
  • Fire games: "tinder scavenger hunt" and "matchless fire challenge" (teams prep fire lays without lighting)
  • Outdoor cooking demo: hot dog twists or bannock on sticks
  • Leave no trace - ash disposal and site tidy
Leader prep
  • Fire bucket + water + fire blanket
  • Ferro rods / matches / lighters (leader controlled)
  • Knives/saws (or confirm what scouts bring)
  • Cooking kit + ingredients (flour, salt, water, sausages, sticks)
  • Gloves, hand wipes, bin bags

Tuesday 3 March

Backwoods

Backwoods - Stage 4-5
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Shelter builds: small patrol tarps, best-practice knots and ridgelines
  • Game: "storm proof" - leaders add conditions (wind direction, rain, time limit)
  • Compass quick refresher: bearings and pacing line
  • Mini route: short navigation loop to find shelter challenge tokens
  • Debrief: what worked, what to improve for camps
Leader prep
  • Tarps, paracord, pegs
  • Printed knot cards (bowline, taut-line hitch, round turn two half hitches)
  • Compasses, pacing beads (optional)
  • Token markers / laminated clue cards

Tuesday 10 March

Backwoods

Backwoods - Stage 4-5
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Backwoods kit check: what goes in a day pack vs camp pack
  • Water and hygiene: purification demo and handwashing stations
  • Signalling: whistle signals and simple ground-to-air symbols
  • Game: "lost in the woods" - patrols follow clues using symbols and whistles
  • Short reflection on decisions and teamwork
Leader prep
  • Water purification demo kit (tablets/filter)
  • Whistles (or ensure scouts have them)
  • Printed symbol cards and clue trail
  • Hand sanitiser / wipes
Camping/Backwoods/Other: Not an Adventure Skill night (Social focus)
SocialEmotionalCharacter
View plan
  • Group meet-up and check-in point
  • Agree boundaries and communication plan
  • Social evening - represent your unit well
  • End of night check-out procedure
  • Follow-up: quick debrief at next meeting
Leader prep
  • Consent forms and emergency contacts
  • Transport plan and timings
  • Leaders rota and supervision points
  • Any required payments / tickets

Tuesday 17 March

Backwoods

Backwoods - Stage 4-5
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Quick warm-up: backwoods bingo (kit items and skills)
  • Food planning challenge: patrols plan a 24-hour camp menu on a budget
  • Stove safety demo (if using) or fire cooking alternatives
  • Game: "pack it right" - fastest correct pack with reasoning
  • Wrap-up: link skills to next camp
Leader prep
  • Menu planning sheets + pens
  • Example camp stove or cooking kit (optional)
  • Sample food labels / pictures
  • Rucksacks + kit items for packing game

Tuesday 24 March

No Meeting - St Patricks Day

- -
View plan

-

Leader prep

-

Tuesday 31 March

Pioneering

Pioneering - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Safety brief for spars and rope handling
  • Knots refresher: clove hitch, diagonal lashing, square lashing
  • Build challenge: patrols build a free-standing tripod or A-frame
  • Game: "lash-off" - best lash judged on tightness, neatness, teamwork
  • Pack down and review
Leader prep
  • Spars + ropes (enough for 2-3 builds)
  • Printed lashing diagrams
  • Work gloves (optional)
  • Cones to mark build areas

Tuesday 7 April

Pioneering

Pioneering - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Bridge basics: load, triangulation, and bracing
  • Build challenge: small patrol "rope bridge" model or mini trestle
  • Timed problem: move a ball across the structure without touching ground
  • Game: "engineer says" - leaders call constraints mid-build
  • Review teamwork and planning
Leader prep
  • Extra lashings and smaller spars
  • Lightweight load test items (water bottle/bag)
  • Ball or beanbag for challenge
Camping - Stage 4-5 (plus Backwoods tasters)
SocialPhysicalIntellectualCharacterEmotional
View plan
  • Hammock set-up safety - straps, tree selection, height rules
  • Shelter extension: tarp rigging for rain and wind
  • Backwoods taster: fire lay types and cooking options
  • Evening: campfire programme or low-light wide game
  • Morning: leave no trace and pack-down checks
Leader prep
  • Hammock safety briefing printed
  • Spare straps/cordage and pegs
  • Weather fallback plan
  • First aid kit and headcount system

Tuesday 14 April

No Meeting - Easter

- -
View plan

-

Leader prep

-

Tuesday 21 April

Pioneering

Pioneering - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Build challenge: patrols create a gadget (flag pole, table, catapult taster)
  • Constraints: limited rope, must include 2 lashings
  • Test and iterate - allow 2 improvement rounds
  • Game: "design brief" - leaders change requirement halfway
  • Wrap-up: what would you do differently next time
Leader prep
  • Spars and ropes
  • Design brief cards
  • Small flags/markers for testing

Tuesday 28 April

Pioneering

Pioneering - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Patrol challenge: build a "human-free" object mover using poles and rope
  • Timed task: move a bucket 10 metres without touching it
  • Review: which knots/lashings helped most
  • Short fun finish: knot-tying speed rounds
  • Pack-down and equipment check
Leader prep
  • Bucket/box for moving challenge
  • Extra shorter ropes for quick rounds
  • Equipment check list

Tuesday 5 May

Games Night (Adventure Skill tasters)

Air / Emergencies / Pioneering - Stage 4 taster
SocialPhysicalIntellectualCharacter
View plan
  • Warm-up: quick-fire "skill stations" (knot, first aid, compass)
  • Game: capture the flag (short rounds)
  • Air taster: paper glider challenge - longest flight and accuracy
  • Mini first aid game: scenario charades
  • Finish: patrol points tally and prize
Leader prep
  • Cones and flags
  • Paper and tape for gliders
  • Scenario cards
  • Small prizes (optional)

Tuesday 12 May

Games Night - Summer Kick-Off (light)

Programme night (supports Adventure Skills through leadership and teamwork)
SocialPhysicalEmotionalCharacter
View plan
  • Icebreaker: human bingo
  • Team game: "spider web" (ropes) or "minefield" (blindfold + guide)
  • Short wide game outside if dry
  • Mini reflection: what makes a good team
  • Finish with snacks and announcements
Leader prep
  • Blindfolds, cones, rope
  • Simple prize
  • Snack plan (if doing)

Tuesday 19 May

Air Activities (fun build and fly)

Air Activities - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Safety brief: launch area and retrieving kites/gliders
  • Build: simple kites or advanced paper gliders (templates)
  • Flight tests: distance, hang-time, accuracy landing zone
  • Competition: patrol tournament with points for teamwork and design
  • Wrap-up: what design changes improved flight
Leader prep
  • Paper, tape, string, straws/skewers
  • Templates printed (optional)
  • Cones for landing zone
  • Wind check and indoor fallback build

Tuesday 26 May

Wide Games (Land-style)

Programme night (supports Adventure Skills through leadership and teamwork)
SocialPhysicalCharacter
View plan
  • Large wide game: "Manhunt" or "Zombies" with safe boundaries
  • Short breaks between rounds to keep it fun and light
  • Optional skills link: map boundary check and whistle signals
  • Finish: debrief and patrol points
  • Quick tidy and headcount close
Leader prep
  • Boundary markers / cones
  • High vis for leaders
  • Whistles
  • Simple rules sheet

Tuesday 2 June

Social Night (exams friendly)

Not an Adventure Skill night (Programme + SPICES focus)
SocialEmotionalCharacter
View plan
  • Low-pressure night: board games, cards, or quiz
  • Short check-in: how exams are going (optional)
  • Mini activity: "two truths and a lie" or "would you rather"
  • Optional skills link: plan a future camp idea board
  • Finish early if needed
Leader prep
  • Board games / cards / quiz sheet
  • Snack plan (optional)
  • Idea board paper and pens

Tuesday 9 June

Emergencies (fun revision + outdoors link)

Emergencies - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Outdoor scenario trail: 4 quick incidents around site
  • Teams rotate, record correct actions, and score points
  • Stretch goal: build a simple stretcher (poles + coats)
  • Game: "first aider says" (Simon says with first aid actions)
  • Wrap-up: link to camps and real situations
Leader prep
  • Scenario signs + clipboards
  • First aid kit
  • Poles/blankets/coats for stretcher demo
  • Timer

Tuesday 16 June

Air Activities (gliders and parachutes)

Air Activities - Stage 4-5
SocialPhysicalIntellectualCharacter
View plan
  • Build: parachutes (plastic bags, string, small weight)
  • Test: drop time and accuracy to target
  • Glider improvements: add winglets or adjust centre of gravity
  • Competition: patrol points for design, flight, and teamwork
  • Wrap-up: quick reflection and tidy
Leader prep
  • Plastic bags, string, tape, scissors
  • Small weights (washers/coins in taped pouch)
  • Cones for landing targets
  • Indoor fallback if weather is wild

Tuesday 23 June

End of Year Fun Night

Programme review (links to all Adventure Skills covered) - no badge stage
SocialEmotionalCharacter
View plan
  • Big game night: favourites vote then play (dodgeball, capture the flag, etc)
  • Fun awards: patrol spirit, most improved, best teammate
  • Quick photo (if allowed) and thank yous
  • Programme recap: what skills did we cover this year
  • Finish: info for summer and next term
Leader prep
  • Awards slips or certificates (optional)
  • Prizes (optional)
  • Any food/drinks plan
  • Parent info message for end of term